local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133103653
L1_1 = {}
L2_1 = {}
L2_1.config_id = 653001
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = 500.534
L3_1.y = 217.871
L3_1.z = 1032.925
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 86.914
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1 = {}
L4_1 = 4114
L3_1[1] = L4_1
L2_1.affix = L3_1
L2_1.pose_id = 9003
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 653002
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = 488.858
L4_1.y = 216.4
L4_1.z = 1054.116
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 354.239
L4_1.y = 57.802
L4_1.z = 2.567
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1 = {}
L5_1 = 4114
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.pose_id = 9002
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 653004
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = 461.722
L5_1.y = 233.556
L5_1.z = 1057.217
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 180.244
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1 = {}
L6_1 = 4114
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.pose_id = 9010
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 653005
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = 483.054
L6_1.y = 221.734
L6_1.z = 1086.262
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 42.505
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1 = {}
L7_1 = 4114
L6_1[1] = L7_1
L5_1.affix = L6_1
L5_1.pose_id = 9016
L5_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 653001
L5_1 = 653002
L6_1 = 653004
L7_1 = 653005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
